Timed Essay 6
Both Minecraft and Destiny 2 represent age, gender and class
in different ways to appeal to the target audience.
In Minecraft, both main characters you can select from are
Alex (female) and Steve (male). This shows that there is no bias towards any
gender as both are represented. This means that the game is more likely to
appeal to any gender and get more players to play. As the game also involves
you being creative, this will also mean that it will appeal to both genders as
it doesn’t involve things that will only appeal to one gender, such as shooting
games. Therefore, this game is universal as anyone can play it and create what
they like.
Whereas for Destiny 2 the mechanics of the game would appeal
to a more male audience as it involves shooting and looting the story
associated with the game, many female characters have a very important roles
and control over others. Destiny’s next villain Savathun is a strong, manipulative
female and is not represented as a stereotypical female of being sexual,
marital, consumer or domestic (gender theory). This means that it is likely ton
potentially appel to both genders as both genders are being represented in
positive ways and not one is more dominant than the other.
For age, Minecraft would appeal to those of any age but
especially younger children (7+) as there is no complex systems in the game to
learn and it can mean that the player can just be creative and not have to
struggle on what to do. It has a creative mode which would be easier for newer
and younger players to play as it doesn’t involve crafting anything, whereas if
someone wanted something more challenging then they could put it in survival
mode, which would likely appeal to an older audience.
Overall, Minecraft and Destiny both appeal in different ways to their audience due to the way they represent age, gender and class.
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